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Sklarlight

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  1. How long have you been on DeviantArt?

    I've been on DeviantArt for nearly seven years now! Although I'll admit I'm not as active as I used to be.

  2. What does your username mean?

    When I was younger, I came up with "Blacklight Studios" for my own concept film posters and trailers during my Media Studies GCSE and GCE courses, and a couple of years ago, I mixed Blacklight with Sklar (My last name) to come up with Sklarlight, it's my official digital alias.

  3. Describe yourself in three words.

    Modest, Creative, and Stubborn.

  4. Are you left or right handed?

    Right handed!

  5. What was your first deviation?

    I actually deleted a lot of outdated deviations, but when I first joined, I uploaded signature banners that I made for myself and others. The earliest one I have on here is a Hulk signature banner.

  6. What is your favourite type of art to create?

    I like to create all things film. Whilst most of my deviations consist of photography, photo-manipulations, my favourite type of art to create surrounds video. 

  7. If you could instantly master a different art style, what would it be?

    3D Modelling/Animation

  8. What was your first favourite?

    My first favourite was 'Un gato.' by 'faboarts'. 

  9. What type of art do you tend to favourite the most?

    Photography and artwork pertaining to video games, films, and nature.

  10. Who is your all-time favourite deviant artist?

    I don't really have a favourite deviant artist, I keep an eye on plenty of artwork and I like whatever grabs my attention.

  11. If you could meet anyone on DeviantArt in person, who would it be?

    Since I don't have a favourite, I don't mind meeting any Deviant artist!

  12. How has a fellow deviant impacted your life?

    Many individual deviants have inspired me to pursue a certain style or a different method towards my own creations.

  13. What are your preferred tools to create art?

    My Canon 550D, Adobe Photoshop and After Effects.

  14. What is the most inspirational place for you to create art?

    It's not really a place, but rather a mood. If you've got any to suggest, feel free!

  15. What is your favourite DeviantArt memory?

    I'm an infrequent user of Deviant Art, so most of my memories relating to my works are outside of dA, but I've had a fair share of encouraging comments on some of my work!

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Even though I haven't been on DeviantArt for 14 years, (I wish I had, but then I'd have joined when I was 5! And that would be breaking the rules...) I've come a long way since. DeviantArt hasn't just been a place to stash my artwork, it's been a place that offers a community, the general DeviantArt community as a whole, and the communities offered by groups that you join. Despite the fact that I don't go on DeviantArt as much as I used to, I know it's always a place I want to upload my work to regardless.

-


I used to roam forums, and forums often came with the ability to add signatures. I was born into the world of Paint.NET when I started making these (god-awful) signatures, but then I was able to work my way up and get better, with the purchase of Photoshop I finally found my working ground. This shows the exact difference that happens over time, what experience comes with learning, experimenting and the like, that things will always change and your skills can only improve. But the learning curve when practising something you enjoy certainly moves faster than it would for something you don't enjoy.


SIGNATURES.



Hulk by Sklarlight - District 9 Signature by Sklarlight

Paint.NET Signatures.


Freeman. by Sklarlight - Cry Some More! [Heavy TF2 Sig] by Sklarlight

Photoshop Signature. (5 Years Later)



It wasn't long before I found out what I really wanted to do, and that was writing, filming and editing. (As well as acting but I couldn't really do that too.) - So I left DeviantArt for some time to pursue that, with uploading videos to YouTube and Vimeo. I then came to realise that I could indeed upload videos to DeviantArt (I believe it was an added update?) - and I immediately joined the official group and began sharing my videos here too. Sadly I never thought I got the recognition I was hoping to receive, and I slowly stopped producing content altogether. But that was silly of me, and I'm not trying to get back into producing all sorts of content, both imagery and video alike.

TRAILERS/VIDEOS.




Media Studies Trailer.


An example of my video editing, writing and acting came in the form of a Media Studies trailer for secondary school. Whilst things have changed a lot since, it's certainly a piece of history in my life as to how I began making videos seeing as this was one of the first live-action pieces I put together, since most of my content consisted of Indie Game trailers. I wrote a long idea for an independent film when I was younger, and I decided to mix and mash it with a new idea to form the trailer above. My only regret is that it is too 'story-heavy' for a trailer, and that's probably because I wanted to make a film instead!

(Which undoubtedly made me feel like this:)
Torment by Sklarlight


PHOTOGRAPHY.


After I stopped doing signatures, photoshops, videos and so on, I decided to re-explore my hobby in Photography. Whilst that was short-lived, it's still always been a hobby of mine throughout life. All kinds of subjects have always interested me, from space, to nature, to people and to animals. Everything that can be captured nicely in a photograph is always something worthy of capturing and remembering, as well as sharing it with others to see too.



The Moon by Sklarlight -


Clouds - I by Sklarlight - Glenns by Sklarlight


Jaws - Fire by Sklarlight - Stare - I by Sklarlight





FINAL THOUGHTS.




'Faceless' Teaser, featuring myself as Daniel, and Sam A. Mowry as Elijah Grey.



As somebody who suffers from profound deafness, I've felt that to be able to actually write a great deal of English, and speak it too, some people haven't pondered the possibility that I must be deaf, some people have indeed thought I was just your average every-day person, but to project-lead a game, write a book about it, do the trailers for it and even voice act for it is something I never thought I would be doing when I first joined DeviantArt, when I first joined, I felt that I would be making independent films and that from there, the rest of my life would be sorted out. (The way a younger person's mind works...)

But things change. Sometimes for the better, sometimes not. But the future is exciting, and I look forward to see where DeviantArt goes to next!

 ~Adam

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Faceless.

5 min read


It's been a good while since an article was made on Faceless, on my dA, anyways. But a lot has been going on behind the scenes as we slowly but surely progress in the horrific developments in this modification. We recently had the North Rising (New Year's) teaser trailer which excited a lot of people as they got to see the Slenderman not only walking, but rapidly sprinting towards the player which provided a more realistic approach to the horrors of the Slenderman. The Slenderman will run once you have stared at it for too long, making you be caught inevitably.




Here is a Q&A that recently took place into looking at the background of these trailers as well as Daniel North, our mysterious character.

Q.1) Daniel and Adam have another brother/sister shown in the Family Tree. Can you tell me anything about him or her?
-
Daniel and Adam have an unknown sibling, this is correct. From the family tree it is also confirmed this sibling is a known proxy by blood. However, you won't find out anything else about this in Faceless.

Q.2) Do the locations that Adam and his friends search for Daniel (Wakeland Forest, Hyde Station, The cave, etc) have any connection to Daniel or the Slenderman?
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Yes, all locations have a connection to both Daniel and the Slenderman, these are the last places Daniel visited in order to hunt the Slenderman, however since Daniel isn't in either of these locations, but the Slenderman is, only points out that it can't have gone well. Adam would have found these locations in a scrapbook of Daniel's. So it isn't all random.

Q.3) Does the team plan to have any do any other methods of people getting into the beta, such as another indiegogo campaign.
-
Yes, we do. First, the donators will be given beta access when the time comes, then a couple of weeks after this, certain Let's Players and reviewers will be given access, then another couple of weeks later it'll be open to the public.Of course, there's still a long while before all this.

Q.4) Are the early ARG videos still considered cannon to the game? (such as the "[number] Days Ago" videos)
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They are still considered canon, however they won't really play much of a part in Faceless anymore, only it's backstory.

Q.5) What are your thoughts on the character of Daniel?
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Daniel is an obscure character, he has kept his life secret from many in order to ensure the survival and happiness of his brother, Adam, who is unaware of the history of his family tree, Adam doesn't even know of the unknown sibling, but Daniel does. Daniel is what you might call a hunter, but this hunt was his last.

Q.6) Do you like the progress of the game so far and has it scared you?
-
The progress of the game so far is incredibly awesome. It's pretty creepy, however we cannot stress how much we desperately are in need of a good coder/programmer and organic modeller.

Q.7) Do they offer new pants?
-
We only offer $20, you can either give it to the Slenderman, or buy yourself new pants. Hard choice. Hard choice indeed.

Also, the Sorrowvirus, a bonus thingy for you, it's the aged blood of a proxy, the only thing that can kill the Slenderman. Did Daniel succeed? Did he fail? Will you find out? Who knows.

~Adam

The Being is near.
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Slender: Source

5 min read
Slender: Source is an upcoming modification that is based on the urban legend, Slenderman. This mod will require you to have Steam and own one source game, but it is preferable to own The Orange Box to run all mods at ease without texture errors.

I've uploaded the three official wallpaper packs for Slender: Source, which you can click on the following images below:



I'm really happy to be working on Slender: Source as their Lead Promotional Designer. I'll be making the wallpapers, trailers and title sequences, amongst other digital designs for them. One of the player models is also named and based after me which I'm highly excited to see.

Here is the general synopsis.

Slender: Source is based off of the legend of the Slenderman which is a mythical creature often depicted as a tall, thin figure wearing a black suit and a blank face. Players must work together to collect a certain amount of creepy dolls all while trying to avoid the abomination that is the Slenderman. The kick? No weapons.

We also are not restricting players to one environment, so upon release of the mod/game players will be able to explore two different kinds of environments when playing the game. The first being the standard woods that you've come to see in the Unity title, as well as an abandoned hospital. So, two maps upon release that should take roughly 30 minutes to an hour to complete, but don't fret! With teamwork, and proper thinking you should be able to complete the maps/levels without dying. We have a ton of levels planned for this game, but we'll only be shipping with two maps to start out, and hopefully finish off with around 8.

  • - 4 player co-op
  • - Uncover the story and mystery of Slenderman through the diary of missing man, Daniel. Read accounts of Daniel coming across this mysterious being, and discover where Daniel went and if he's still alive. Uncover the mystery with your friends.
  • - Players start off completely split up from each other.
  • - You can only hear voice chat from people near you.
  • - The collecting of porcelain dolls which are brought to a specific location on the map. A CTF style variant with more game modes in the future.
  • - A forest, and abandoned hospital will be for the initial release with a total of 8 maps planned.
  • - No weapons only flashlights.
  • - Dead people can't speak to the living.
  • - The FGD so the players can create their own maps.
  • - Nothing to do with "Slender". That developer didn't create Slenderman, and the ideas for this game were already jotted down before Slender (Which wasn't the first Slenderman game either). Slender: Source incorporates entirely new gameplay elements.
  • - 4 playable characters, each with their own back-stories, and personalities.
  • - Achievements if we can get Steamworks support.
  • - 100% FREE
Minimum: 1.7 GHz Processor, 512MB RAM, DirectX® 8.1 level Graphics Card (Requires support for SSE), Windows® 7 (32/64-bit)/Vista/XP, Mouse, Keyboard, Internet Connection
Recommended: Pentium 4 processor (3.0GHz, or better), 1GB RAM, DirectX® 9 level Graphics Card, Windows® 7 (32/64-bit)/Vista/XP, Mouse, Keyboard, Internet Connection



I'm also responsible for the heavy series of ARGs happening right now, you can check them out over here: www.youtube.com/playlist?list=…

  



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Heroes Renatus Poster by Sklarlight

For now, this Teaser Poster is all that will be released. I plan to film Volume One; Obscurity, in the Summer. Hopefully it will be ready for release in the Autumn, but it's all a matter of timing and whether the whole volume can be filmed in the Summer alone. All we can do is wait and see!

Just remember, Hope Never Dies.

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Featured

DeviantArtist Questionnaire by Sklarlight, journal

My deviantART Story - Fourteen Years Strong. by Sklarlight, journal

Faceless. by Sklarlight, journal

Slender: Source by Sklarlight, journal

Heroes Renatus - Official Teaser Poster Released. by Sklarlight, journal